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C++ Map Generator

  • GitHub

Engine: SFML, C++

Project Type: University

This project was created as part of my MSc Games Computing degree where we were tasked to create artifacts surrounding some themes, mine being procedural generation. I decided that a good way to stretch my knowledge was to utilise some new algorithms such as Delaunay triangulation and L-Systems.

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Terrain Generation

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L-Systems

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River Generation

Technical Breakdown

Map Generation

Delaunay Triangulation

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Interface.png

L-Systems

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StateMachine.png

Game Class

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GameClass.png
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